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LittleBigPlanet 3
Levels
Smove
Archive: 7 posts
2016-06-24 20:47:35 / Author: Smallant1
Smove
http://i4.lbp.me/img/bl/b1449045a9f427c2aee107e1bcc9caf11c3a1a0c.png Level description: Collect the blue squares while avoiding the black circles in this challenging yet soothing experience. Your best score is saved! http://id.lbp.me/img/ft/c5d1c27d8f1da4181965d6a02d029c1def2d5113.jpghttp://i7.lbp.me/img/ft/0275726388a86b9f85c2d5d19330beeec7c9de78.jpghttp://ib.lbp.me/img/ft/01b8d3ea030511aa01f7dc0c1ce389e406b9b55b.jpg This was just a simple minigame I made based on a mobile app of the same name. Give it a try! LBP.ME |
2016-06-24 20:47:35
Author:Smallant1 Posts: 8
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2016-06-24 23:04:53 / Author: Toastrz
Just played it and it's a lot of fun! It has a very steep difficulty slope, though. It ramps up in challenge as soon as level 2 and gets borderline impossible after diagonal projectiles are thrown into the mix. I played two or three times and was able to get the second best score. Maybe I'll see if I can beat your own score later on!
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2016-06-24 23:04:53
Author:Toastrz Posts: 143
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2016-06-24 23:46:13 / Author: Smallant1
Yeah. I tried to make the game as similar to the app as possible. The original game is brutally difficult. Good luck with anything past level 7! |
2016-06-24 23:46:13
Author:Smallant1 Posts: 8
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2016-06-25 11:51:30 / Author: CuriousSack
Fantastic minigame, absolute addictive! Diagonal projectiles???...I'll have to play it again!
Thanks a lot and many greetings, Jürgen^^ |
2016-06-25 11:51:30
Author:CuriousSack Posts: 865
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2016-06-25 14:00:53 / Author: Sandro8708
Its queued
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2016-06-25 14:00:53
Author:Sandro8708 Posts: 705
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2016-06-25 19:42:44 / Author: Toastrz
Aha! I've managed to claim the top score by a single point! Anyway, now that I've played the level more and had time to digest it, I feel there are a few minor problems. Nothing huge, but worth pointing out.
The control feels a bit sluggish and delayed. It's manageable, but in a game like this where super quick movement is required to survive longer than a minute, it could use improvement to make it more responsive and snappy. As I said before, the difficulty curve is steep. I realize you based this off of a mobile game, but there's a difference between a mobile game and a console game. With mobile, games are designed to be easily accessible and able to be played quickly, as well as retried repeatedly with ease. As a level in a game like LBP, dying so quickly is annoying. I like a level that gets challenging quickly, but making the level ease into that extremity a little slower would be appreciated. Still a great level and fun minigame, though! Keep it up! |
2016-06-25 19:42:44
Author:Toastrz Posts: 143
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2016-06-26 21:39:22 / Author: Smallant1
A few people have topped your score! Thanks for the criticism and thanks for playing it! |
2016-06-26 21:39:22
Author:Smallant1 Posts: 8
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