LittleBigForum
LittleBigPlanet 3
Help
Activating a chip only when you are sliding
Archive: 3 posts
2016-03-21 01:06:21 / Author: krokkoguy
So im trying to get some sound effect to be activated when you're sliding, but i cannot find am option in the state sensor that says "sliding", and when i try to use the impact sensor it won't activate if i have set it to no touching, and when i set it to touching, then it also activates when you are hitting any part of the slide, even the parts where you're not sliding.
I even tried to put a movement sensor on in and out speed to see if the player is moving out, but it won't register in/out speed when you are sliding. Anyone know of a solution? |
2016-03-21 01:06:21
Author:krokkoguy Posts: 40
|
2016-03-23 08:24:10 / Author: Psmerga
I also miss that sensor.
Unfortunately, i didnt find any way around to solve the problem. As for my part, i needed it for the stairway logic. In the end i used plenty in/out moved material pieces with a collision tag for the advanced up mover. It is not the best solution since every stair contains two pieces. Bottom piece with the up-tag and upper with no tag. (to prevent uncontrolled jumping) |
2016-03-23 08:24:10
Author:Psmerga Posts: 373
|
2016-03-25 20:38:31 / Author: Indomitus1973
If it is only on the slide, maybe you could place a tag or impact sensor on the slide itself, and use that to trigger your logic.
|
2016-03-25 20:38:31
Author:Indomitus1973 Posts: 75
|
LittleBigForum Archive Statistics
Posts: 37945 •
Threads: 4847 •
Members: 3878
• Archive-Date: 2019-04-15
Datenschutz
Aus dem Archiv wurden alle persönlichen Daten wie Name, Anschrift, Email etc. - aber auch sämtliche Inhalte wie z.B. persönliche Nachrichten - entfernt.
Die Nutzung dieser Webseite erfolgt ohne Speicherung personenbezogener Daten. Es werden keinerlei Cookies, Logs, 3rd-Party-Plugins etc. verwendet.
Die Nutzung dieser Webseite erfolgt ohne Speicherung personenbezogener Daten. Es werden keinerlei Cookies, Logs, 3rd-Party-Plugins etc. verwendet.