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Syncing SFX and music

Archive: 3 posts
2013-12-13 21:06:00 / Author: Rouger
Anyone know a fix to having sound effects desyncing from the music of a level? Was working on a level where I was hoping to have the SFX match the music for an immersive effect, but the sound made from respawning appears to send the sound effects out of tempo with the music.
2013-12-13 21:06:00
Author:
Rouger
Posts: 2

2013-12-20 06:29:00 / Author: Tikaki-MooMoo
I had the same problem too... Except it keep freezing my game!
2013-12-20 06:29:00
Author:
Tikaki-MooMoo
Posts: 32

2013-12-22 20:27:00 / Author: dakrrs
I'd probably use a SEQUENCER with named TAGS. All you have to do is match the TAGS with the music and have TAG SENSORS plugged into the effect you want. The hard part is setting the right speed on the sequencer to match the music.

However, if possible, see if you can place the tags directly onto the MUSIC SEQUENCER if it's a custom-made song.

Hope this helps.
2013-12-22 20:27:00
Author:
dakrrs
Posts: 561
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Posts: 37945 • Threads: 4847 • Members: 3878  • Archive-Date: 2019-04-15

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