LittleBigForum Archive
LittleBigForum
LittleBigPlanet 1 & 2
Help

How to setup an intelligent counter?

Archive: 8 posts
2014-07-25 18:39:00 / Author: DragonFly2500
Greetings Community!
I have a little problem at my newest project but mybe YOU can help me

In my new project there is a three-digit counter which can counts up to 999 with single inputs.
My Question is: Is there a way to tell the counter when the highscore is reached?

So for example: You got the score of 50 and you think ok let's try again (ingame replay logic - not this with the start button)
And at the second try you reach 51. Now I'm looking for a logic tool which detects which of the two scores is more in a digital way.

I hope someone knows what I mean

Thank you in advance!

Dragon ~{}~
2014-07-25 18:39:00
Author:
DragonFly2500
Posts: 63

2014-07-25 18:51:00 / Author: JellyBellyScout
I would help, but i'm going on vacation soon for a week
you'll probably find someone to help though
2014-07-25 18:51:00
Author:
JellyBellyScout
Posts: 467

2014-07-25 20:50:00 / Author: Empademic
You'd probably need to determine the strongest signal...
Maybe some logic pros will come here and help. Good luck!
2014-07-25 20:50:00
Author:
Empademic
Posts: 30

2014-07-25 22:55:00 / Author: Dertyde94
I have already thought to this, but I've never tried to do it.

I'm gonna do some tests on my moon, and if I can do it (it's possible, look at "Let it slide" the team pick), then I'll post another comment
2014-07-25 22:55:00
Author:
Dertyde94
Posts: 181

2014-07-25 23:34:00 / Author: Dertyde94
I've done it!
Now just invite me, I'll give you the chip and, the most important, I'll explain you how it works

By the way you can even memorize scores
2014-07-25 23:34:00
Author:
Dertyde94
Posts: 181

2014-07-27 08:08:00 / Author: DragonFly2500
Thanks for your replies! Found a way it works quite fine but was pretty hard to figure it out (about 2-3 hours work ) And Dertyde? I'll invite you soon as I can to look at yours Maybe you got alot easier logic
2014-07-27 08:08:00
Author:
DragonFly2500
Posts: 63

2014-07-27 13:14:00 / Author: amiel445566
Just use sequencers that are positional, and input both of the values into a combiner, then from there make a value comparor that works (>=) or something

In your case, digital comparing would work very well, and all it would take is ~3 gates

Invite me if you want to see how to optimize your existing logic/show you how to make it with fewer gates

IGN: PuturosuL
2014-07-27 13:14:00
Author:
amiel445566
Posts: 127

2014-08-05 10:24:00 / Author: Tynz21
Feeeeeeedback loooooop(s)!
2014-08-05 10:24:00
Author:
Tynz21
Posts: 89
LittleBigForum Archive Statistics
Posts: 37945 • Threads: 4847 • Members: 3878  • Archive-Date: 2019-04-15

Datenschutz

Aus dem Archiv wurden alle persönlichen Daten wie Name, Anschrift, Email etc. - aber auch sämtliche Inhalte wie z.B. persönliche Nachrichten - entfernt.
Die Nutzung dieser Webseite erfolgt ohne Speicherung personenbezogener Daten. Es werden keinerlei Cookies, Logs, 3rd-Party-Plugins etc. verwendet.