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Creating a layer barrier
Archive: 5 posts
2015-01-18 09:40:00 / Author: Ihavedahswag
The huge amount of layers are beginning to become a bit annoying to work with.
How can I make it so that the player can't jump forward off of certain platforms? Like invisible Dark Matter barriers, but forward-back, not left-right. |
2015-01-18 09:40:00
Author:Ihavedahswag Posts: 5
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2015-01-18 12:46:00 / Author: DragonFly2500
There are two ways you can do it:
First: Take a Gameplay Tweaker and disable the function that players are allowed to jump down on a layer before. or Second: Take a thin square of some material (its no matter which matter ) and put some invisible tweaker on it. Add a material tweaker to tweak if lights come through or not (change it to a static object in the object properties as well) Hope I could help you Greez Dragon ~{}~ |
2015-01-18 12:46:00
Author:DragonFly2500 Posts: 63
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2015-01-18 23:56:00 / Author: Ihavedahswag
Thanks, I'll try these out tonight when I get home from school!
EDIT: Thanks, I didn't even know about the opacity tweaker! Much appreciated! |
2015-01-18 23:56:00
Author:Ihavedahswag Posts: 5
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2015-01-19 15:31:00 / Author: dakrrs
If you have DC Comics, there's a material just for that.
The old classic way is sticker panel set to 0 opacity lethalized with plasma. |
2015-01-19 15:31:00
Author:dakrrs Posts: 561
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2015-01-19 20:50:00 / Author: nerd_dog
or.. there's an old trick for that.
take some sticker panel, set to 0% opacity then add a danger tweaker with electricity or plasma setting. The game won't let your character jump into it from another layer. |
2015-01-19 20:50:00
Author:nerd_dog Posts: 1483
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