LittleBigForum
LittleBigPlanet 1 & 2
Help
Fixing a Signal
Archive: 4 posts
2015-01-22 15:01:00 / Author: Bonnell7
So, I have this problem.
I really need it solved because otherwise... a lot of work will go down the drain. I've been making a lot of analogue math chips. However, I've discovered a component in many of the chips that keeps them from being zero latency... the division chip! I don't want anyone to be confused here, so I'm trying to say it as simply as possible... I need a simple way of keeping a signal strength greater than 10%, but less than 100%. Essentially: .1 < x < 1 The goal I have in mind is if a signal surpasses 100%, it'd be reduced a couple decimals. And if the signal is smaller than 10%, it'd be increased a couple decimals. Both situations in hopes of making the above expression true. Heres a few examples: If you have a signal of 300%, it'd be reduced to 30%. If you have a signal of 4,723%, it'd be reduced to 47.23% If you have a signal of .0037%, it'd be increased to 37% I already have a set of batteries built to shift decimals (.1, .01, .001, 10, 100, 1,000, etc.). So what I need is a way of identifying if, and how much a signal is past the set limits ( .1 < x < 1 ), and how much I should reduce/increase it. I want zero latency, so no sequencers. Also, if the suggestion could be hardly thermo intensive, that'd be fantastic. |
2015-01-22 15:01:00
Author:Bonnell7 Posts: 14
|
2015-01-23 09:35:00 / Author: nerd_dog
oh wow. you on PS4? I know the perfect person to help you with this. he's the best I know and he's always getting better. he even can do most thing 0 latency. Try asking my buddy LOOKaUsername https://lbp.me/u/LOOKaUsername on his LBP profile. he'll probably be able to whip up the logic for what you want in under a minute
|
2015-01-23 09:35:00
Author:nerd_dog Posts: 1483
|
2015-01-23 10:13:00 / Author: Bonnell7
I'm sure he's good.
But just for clarification... I've already made the process work, but... It requires a row of logic for each decimal sensor, and increaser/decrease. And so it takes up a whole notch in the thermo! My hope is for some kind of singular system that works via a feedback loop. I just don't quite understand how to do it, though... And I'm on PS3 LBP2. But LBP3 has about the same logic, so its no big deal. |
2015-01-23 10:13:00
Author:Bonnell7 Posts: 14
|
2015-01-24 23:30:00 / Author: nerd_dog
he may be able to do it much more simplified. he also enjoys working on stuff like this. go ahead and ask him on his profile. http://lbp.me/u/LOOKaUsername
he's not just good, he's probably the best |
2015-01-24 23:30:00
Author:nerd_dog Posts: 1483
|
LittleBigForum Archive Statistics
Posts: 37945 •
Threads: 4847 •
Members: 3878
• Archive-Date: 2019-04-15
Datenschutz
Aus dem Archiv wurden alle persönlichen Daten wie Name, Anschrift, Email etc. - aber auch sämtliche Inhalte wie z.B. persönliche Nachrichten - entfernt.
Die Nutzung dieser Webseite erfolgt ohne Speicherung personenbezogener Daten. Es werden keinerlei Cookies, Logs, 3rd-Party-Plugins etc. verwendet.
Die Nutzung dieser Webseite erfolgt ohne Speicherung personenbezogener Daten. Es werden keinerlei Cookies, Logs, 3rd-Party-Plugins etc. verwendet.