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Im done. Good-bye, everyone. Im finished.

Archive: 13 posts
2013-12-29 15:22:00 / Author: xan-con
My levels are still on my planet, and the final updates have been made. If you check them out, then I would appreciate it. However, this game is practically deader than dead right now and I have millions of other interests right now. If you are still interested in LBP2 then go ahead and play my levels, as they are pretty decent by LBP2 standards and tell an interesting little story. However, the time has come for me to leave this game. Goodbye, everyone. :|
2013-12-29 15:22:00
Posts: 104

2013-12-29 16:17:00 / Author: rokafallon
I play a level of mait it's a question on ps3 or psvita
2013-12-29 16:17:00
Posts: 11

2013-12-29 18:39:00 / Author: GooeyGhost
Goodbye, enjoy your other games.
2013-12-29 18:39:00
Posts: 401

2013-12-30 07:34:00 / Author: Deleted User
img src='pic/smilies/happy.png' alt=''> It's funny that you really believe your levels are good. You keep saying that your levels are great, but underrated. Who told you that? You can be confident, but you can't judge yourself. Your levels are not underrated, they're terrible. Don't try to tell me that you put any effort into them, the gameplay isn't creative at all, you just put random, unplanned platformer elements(it seemed like you built first, then thought), most of them you didn't even create yourself(story mode objects), you don't use any logic most of the time, I can't say much about the visuals. You clearly have put no effort into your levels, and there's no such thing as natural talent, you have to put a lot of effort into what you're doing if you want it to be good.
I'm saying it just so you know you shouldn't be so narcissistic about your creations in the future, because you're not the one to judge how good they are.

Goodbye, it's good you're leaving, you were a little annoying. I wish you luck in all the millions of other interests you have.
2013-12-30 07:34:00
Deleted User
Posts: 819

2013-12-30 07:52:00 / Author: xan-con
"Pretty decent" does not mean great. I'm sorry I hyped my levels so much in the past. At first they were terrible, but I put a lot of work and updates into them (in fact, the final updates were made yesterday because of procrastination). In their current state, they're...not bad. For lowly amateur-rank LBP levels that are focused solely around putting together a weird little storyline in such a huge and often creepy "environment" with some unique ideas that were very tricky to pull off (the Super Metroid-style space tube shattering in Part 5; the garbage disposal pit and electricity puzzle in Part 2; the bicycle and underground tunnels in Part 1; the expert ending in Part 7C; etc.) the creativity is at least adequate if not notable. The story is cleverly dark, mostly silent, and heavily aimed at adults; though I agree that the visuals do not deserve this. The soundtrack, storyline and creepiness are the only defining highlights of these levels (seriously, if nothing else, the soundtrack is genius; when was the last time you heard "Item Room Ambience" on LBP?). However, they try to be more than just platformers. I'm sorry, but I'm inexperienced with logic and do not have much DLC. I believe that they play fine by LBP standards, just not by normal standards.
2013-12-30 07:52:00
Posts: 104

2013-12-30 08:36:00 / Author: xan-con
The worst problem is the order in which I made the levels:
Part 3 (somewhat long Death Sphere level with an overly high emphasis on platforming)
Part 2 (deleted wasteland level; was too short, unpolished, bland, and down-to-earth)
Space-shooter minigame (sub-level)
Part 1.5 (intro)
Part 3.5 (deleted cutscene; tried too hard to be funny)
Part 4 (Tails Doll cutscene and level)
Part 5 (factory level)
Part 6 (mind level)
Mini-boss (important bonus fight)
Part 7A (auditorium speech cutscene; was originally the "good ending"
Bad ending (deleted cutscene; also tried too hard to be funny)
Part 7B (returning to the Death Sphere one last time)
Part 7C (self-destruct escape sequence)
Part 2 (entering the Death Sphere)
Part 1 (what happened before the intro; has the most interesting visual detail, which isn't saying much)
Part 7B (4-minute timer added)
Part 7C (timer lowered from 6 to 5 minutes)
As you can see, it's a mess. At least it ended reasonably well with the current quality of my levels.
2013-12-30 08:36:00
Posts: 104

2013-12-31 03:52:00 / Author: pate59
You've been mentioning (advertising) your levels way too much and all you can around LBF. You just couldn't make that one thread about your level to the forum category where it belongs? You had to start a help thread about how to get plays, which was basically all about you getting what you want (plays, attention, etc,). You keep mentioning your levels in others threads. When I first saw your thread about your series, I thought I'd give it a try but now I'm not even interested to try them since you are over advertising them, can't be very good levels if you got to do that.
2013-12-31 03:52:00
Posts: 362

2013-12-31 07:05:00 / Author: FreddyFerrari
Guys calm down..! This guy wanted just to say good bye and not starting such a discussion, clearifies that amongst you!

I can only say good bye and have fun with other games, maybe we will meet each other again ?
2013-12-31 07:05:00
Posts: 853

2013-12-31 11:04:00 / Author: homieproductions
Bye,hope you enjoyed lbp!
2013-12-31 11:04:00
Posts: 22

2014-01-01 03:26:00 / Author: pate59
Nah, he just wanted to hype his levels one more time.
2014-01-01 03:26:00
Posts: 362

2014-01-01 09:42:00 / Author: Deleted User
Didn't anybody notice that this post is in the Levels section?
I don't think it should be here.

EDIT: Thanks, that's better.
2014-01-01 09:42:00
Deleted User
Posts: 819

2014-01-01 14:30:00 / Author: pate59
I think these goodbye threads shouldn't even be on LBF.
2014-01-01 14:30:00
Posts: 362

2014-01-01 15:22:00 / Author: dakrrs
@pate59 Understandable. It's news to me that I don't wana hear, but at least we know that a player won't just disappear only to find out later that he/she is leaving.
2014-01-01 15:22:00
Posts: 561
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