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How to give Sackboy powerups at beginning of the level?
Archive: 4 posts
2014-12-01 06:41:00 / Author: Sir Green Day
I want Sackboy to have several powerups at the start of the game without having to have several powerup stations that the player has to walk through.
Also, is there a way to dispense multiple powerups at a time via 1 powerup station? Thanks! |
2014-12-01 06:41:00
Author:Sir Green Day Posts: 15
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2014-12-01 08:04:00 / Author: JellyBellyScout
Try using the sack pocket tweaker. you can add all the power ups and not even run over 1 power up station.
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2014-12-01 08:04:00
Author:JellyBellyScout Posts: 467
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2014-12-01 13:45:00 / Author: Sir Green Day
But you can only place 1 item in the Tweaker, so how can you use it to give the player multiple powerups at the start?
I'm confused as to the difference between the Tweaker and the Pedastal. They seem to do the exact same thing. |
2014-12-01 13:45:00
Author:Sir Green Day Posts: 15
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2014-12-01 13:53:00 / Author: Sir Green Day
Oops, I misspoke.
I meant to ask about Sackpockets. I was thinking about the Powerups that I want in the players Sackpockets at the start of the game. I want the player to have 3 items in their Sackpockets at the start of the game. Is there a way to do this? Sorry about that. |
2014-12-01 13:53:00
Author:Sir Green Day Posts: 15
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