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LittleBigPlanet 3
Brainstorm & Projects

Project Full Moon

Archive: 1 posts
2016-08-04 13:24:28 / Author: Tomsnodgrass
Hello LBF! Today i am here to tell you about my new LBP3 Project I am working on, set to be published for Halloween.
 
So the origins of this project. Here we go.
Basically this project started way back in 2012 technically. So my brother's friend used to play Lbp 1 and 2 and started out on a level called 'Project- Full Moon'. Unfortunately he only ever published a tutorial level, and the description still says 'the next level is under construction’. Anyway, my level will stem from the ideas of his as he is not going to continue the project ever as he stopped playing LBP four years ago. So in light of his project, mine currently has the place holder name of Project Full Moon. Anyway if you want to play his level the link is here: https://lbp.me/v/-43m1b/topreviews?p=1&l=12
 
So my project will not be a single level, but an adventure map so it will consist of maybe five to seven levels; depending on how the story develops. So I will give a brief and spoiler free insight into what the story will be.
 
So a Man (widowed) and his two Children inherit a large manor/estate in a small Yorkshire village just off the moors from an uncle of the deceased wife as they are the only family left to inherit it. This is very good for the family as they have been facing money issues and were about to sell their house. They then move to the Manor to live there for a short time and find that the Maid still tends to the grounds and lives there. It is not long before the youngest son hears of the legends of monsters of the night in the area and decides to go monster hunting. He gets his sibling (Sackthing (I will give them a gender neutral name as it will copy the player’s costume)) to help him look. They begrudgingly agree. They are then looking around the estate and end up finding a secret room filled with chemicals and glass bottles containing things. They brother knocks down a vial of blood which smashes on the floor. They then hear someone coming and hide. As they run to hide sackthing steps on the broken glass cutting their foot. The Maid then enters and looks around for the children.
 
And that is how the story starts. I think it is easy to guess how sackthing becomes a werewolf. So some of the levels you will play as a werewolf, others as a human/sack.
 
Anyway here are the wolves:
 
http://i66.tinypic.com/9zls8l.jpg
 
I am using player specific logic to make the players the different wolves. So player one is on the far left and player four on the far right. Do not hold me to this though as the player specific logic does not always work as it can stop levels from loading as the game now freezes when I try to open my test level.
 
This is the logic in the wolves:
 
http://i66.tinypic.com/dzc7qs.jpg
 
This is the design for the manor:
 
http://i65.tinypic.com/2ahbr7l.jpg
 
http://i65.tinypic.com/bfnevl.jpg
 
 
That is the current design of it, however it may change and have more added to it if the thermometer allows when the rest of the levels are put in.
The name of the Manor is currently undecided but I have done research and I think I have found a potential name. Avernus Manor. It sounds quite gothic and dark and in Latin means 'place of the dead'. Other names may be chosen though and if you have any ideas please let me know.
 
Some other bits I have worked on for the intro so far are cars, which can be seen here:
 
http://i65.tinypic.com/2dh7nn4.jpg
 
http://i68.tinypic.com/b7dq4l.jpg
 
 
 
So far I have spent only two days working on stuff for the levels, but that time has went mainly into creating the wolves and the manor. I will post when every now and again about how I am getting on with the project and I hope to be completely and utterly finished and happy with it by no later than October 20th and publish on October 27th.
I have given myself such a long time to build it (over 70 days!) as I will often be doing other things than building the level. I will probably also post topics in other sections asking for things like music or people to test later on as well.
 
So if you have any questions or things you would like to see incorporated into my project then be sure to post it below. Also at the end of the adventure will be a credits part, so if you have helped in some way (be it small or larger) your PSN name will be there.
 
-Tomsnodgrass
 
 
 
2016-08-04 13:24:28
Author:
Tomsnodgrass
Posts: 63
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